Hold cards in hand. Play one card per move. Strategic card selection.
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โ
VS
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โ
Opponent
Round 1
Move 1/10
Day Mode
Your Cards
โก Battle Log
Waiting for first moveโฆ
VICTORY
โ Pathbind: Arena โ Rules
The World
The Core is a fusion reactor โ the last energy source on Earth. Every clan fights for access to it. The Arena decides who receives power and who freezes in the dark.
Game Structure
Each fighter starts with the life value shown on their card pack. A match ends immediately when a fighter's life reaches zero. If both reach zero on the same move, it's a draw.
Each Round
A round is 10 moves. If both fighters survive all 10, packs reset and a new round begins โ life totals carry over.
โ Day Mode
Hold your cards in hand. Each move, select one card to play. Who plays first alternates every move. When the opponent goes first, their card is revealed before you choose your response.
โฝ Night Mode
Before the round begins, arrange all 10 cards face-down in a row. The order cannot change once locked. Cards are revealed in pairs from left to right โ one pair per move.
Combat
Each card has a negative Attack and a positive Defence.
Opponent Attack + Your Defence โ applied to your life.
Your Attack + Opponent Defence โ applied to their life.
Negative results reduce life. Positive results restore life, but never above the starting value.
๐ฎ
Simulator Notice
This is a fan-made simulator built to let you explore the features and gameplay โ not a replacement for the real thing.
The actual game is far richer, deeper, and more fun. If you enjoy this demo, we warmly encourage you to support the developers and buy the real game. It makes a difference. Thank you!